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Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Computes the reciprocal of a vector (component-wise) and returns the result. |
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VectorReciprocalAccurate(VectorRegister4Float)
Description
Computes the reciprocal of a vector (component-wise) and returns the result.
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| Name |
VectorReciprocalAccurate |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path |
#include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Float VectorReciprocalAccurate
(
VectorRegister4Float Vec
)
VectorRegister( 1.0f / Vec.x, 1.0f / Vec.y, 1.0f / Vec.z, 1.0f / Vec.w )
Parameters
| Name |
Remarks |
| Vec |
1st vector |
VectorReciprocalAccurate(VectorRegister4Double)
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| Name |
VectorReciprocalAccurate |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path |
#include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorReciprocalAccurate
(
VectorRegister4Double Vec
)