Navigation
API > API/Runtime > API/Runtime/Core
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float VectorPow
(
const VectorRegister4Float& Base, |
Calculates x raised to the power of y (component-wise). | Math/UnrealMathFPU.h | |
VectorRegister4Double VectorPow
(
const VectorRegister4Double& Base, |
Math/UnrealMathFPU.h |
VectorPow(const VectorRegister4Float &, const VectorRegister4Float &)
Description
Calculates x raised to the power of y (component-wise).
| Name | VectorPow |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Float VectorPow
(
const VectorRegister4Float & Base,
const VectorRegister4Float & Exponent
)
VectorRegister( Base.x^Exponent.x, Base.y^Exponent.y, Base.z^Exponent.z, Base.w^Exponent.w )
Parameters
| Name | Remarks |
|---|---|
| Base | Base vector |
| Exponent | Exponent vector |
VectorPow(const VectorRegister4Double &, const VectorRegister4Double &)
| Name | VectorPow |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double VectorPow
(
const VectorRegister4Double & Base,
const VectorRegister4Double & Exponent
)