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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float VectorMultiply
(
const VectorRegister4Float& Vec1, |
Multiplies two vectors (component-wise) and returns the result. | Math/UnrealMathFPU.h | |
VectorRegister4Double VectorMultiply
(
const VectorRegister4Double& Vec1, |
Math/UnrealMathFPU.h | ||
VectorMultiply(const VectorRegister4Float &, const VectorRegister4Float &)
Description
Multiplies two vectors (component-wise) and returns the result.
| Name | VectorMultiply |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Float VectorMultiply
(
const VectorRegister4Float & Vec1,
const VectorRegister4Float & Vec2
)
VectorRegister( Vec1.x*Vec2.x, Vec1.y*Vec2.y, Vec1.z*Vec2.z, Vec1.w*Vec2.w )
Parameters
| Name | Remarks |
|---|---|
| Vec1 | 1st vector |
| Vec2 | 2nd vector |
VectorMultiply(const VectorRegister4Double &, const VectorRegister4Double &)
| Name | VectorMultiply |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double VectorMultiply
(
const VectorRegister4Double & Vec1,
const VectorRegister4Double & Vec2
)
VectorMultiply(VectorRegister4Double, VectorRegister4Float)
| Name | VectorMultiply |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorMultiply
(
VectorRegister4Double Vec1,
VectorRegister4Float Vec2
)