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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Double VectorLoadFloat3_W1
(
const double* Ptr |
Loads 3 FLOATs from unaligned memory and sets W=1. | Math/UnrealMathFPU.h | |
VectorRegister4Float VectorLoadFloat3_W1
(
const float* Ptr |
VectorLoadFloat3_W1. | ||
TVectorRegisterType< T > VectorLoadFloat3_W1
(
const UE::Math::TVector< T >* Ptr |
VectorLoadFloat3_W1(const double *)
Description
Loads 3 FLOATs from unaligned memory and sets W=1.
| Name | VectorLoadFloat3_W1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double VectorLoadFloat3_W1
(
const double * Ptr
)
VectorRegister4Float(Ptr[0], Ptr[1], Ptr[2], 1.0f)
Parameters
| Name | Remarks |
|---|---|
| Ptr | Unaligned memory pointer to the 3 FLOATs |
VectorLoadFloat3_W1(const float *)
Description
Loads 3 floats from unaligned memory and sets W=1.
| Name | VectorLoadFloat3_W1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Float VectorLoadFloat3_W1
(
const float * Ptr
)
VectorRegister4Float(Ptr[0], Ptr[1], Ptr[2], 1.0f)
Parameters
| Name | Remarks |
|---|---|
| Ptr | Unaligned memory pointer to the 3 floats |
VectorLoadFloat3_W1(const UE::Math::TVector< T > *)
| Name | VectorLoadFloat3_W1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
template<typename T>
TVectorRegisterType< T > VectorLoadFloat3_W1
(
const UE::Math::TVector < T > * Ptr
)