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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float VectorLoadFloat1
(
const float* Ptr |
Loads 1 float from unaligned memory and replicates it to all 4 elements. | Math/UnrealMathFPU.h | |
VectorRegister4Float VectorLoadFloat1
(
const VectorRegister4Float* Ptr |
VectorLoadFloat1. | ||
VectorRegister4Double VectorLoadFloat1
(
const VectorRegister4Double* Ptr |
|||
VectorRegister4Double VectorLoadFloat1
(
const double* Ptr |
VectorLoadFloat1(const float *)
Description
Loads 1 float from unaligned memory and replicates it to all 4 elements.
| Name | VectorLoadFloat1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Float VectorLoadFloat1
(
const float * Ptr
)
VectorRegister4Float(Ptr[0], Ptr[0], Ptr[0], Ptr[0])
Parameters
| Name | Remarks |
|---|---|
| Ptr | Unaligned memory pointer to the float |
VectorLoadFloat1(const VectorRegister4Float *)
Description
VectorLoadFloat1.
| Name | VectorLoadFloat1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Float VectorLoadFloat1
(
const VectorRegister4Float * Ptr
)
VectorLoadFloat1(const VectorRegister4Double *)
| Name | VectorLoadFloat1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorLoadFloat1
(
const VectorRegister4Double * Ptr
)
VectorLoadFloat1(const double *)
| Name | VectorLoadFloat1 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorLoadFloat1
(
const double * Ptr
)