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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float VectorClamp
(
VectorRegister4Float X, |
Clamps X to be between VecMin and VecMax, inclusive. | ||
VectorRegister4Double VectorClamp
(
VectorRegister4Double X, |
VectorClamp(VectorRegister4Float, VectorRegister4Float, VectorRegister4Float)
Description
Clamps X to be between VecMin and VecMax, inclusive.
| Name | VectorClamp |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Float VectorClamp
(
VectorRegister4Float X,
VectorRegister4Float VecMin,
VectorRegister4Float VecMax
)
VectorClamp(VectorRegister4Double, VectorRegister4Double, VectorRegister4Double)
| Name | VectorClamp |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorClamp
(
VectorRegister4Double X,
VectorRegister4Double VecMin,
VectorRegister4Double VecMax
)