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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float VectorAbs
(
const VectorRegister4Float& Vec |
Returns the absolute value (component-wise). | Math/UnrealMathFPU.h | |
VectorRegister4Double VectorAbs
(
const VectorRegister4Double& Vec |
Math/UnrealMathFPU.h |
VectorAbs(const VectorRegister4Float &)
Description
Returns the absolute value (component-wise).
| Name | VectorAbs |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Float VectorAbs
(
const VectorRegister4Float & Vec
)
VectorRegister( abs(Vec.x), abs(Vec.y), abs(Vec.z), abs(Vec.w) )
Parameters
| Name | Remarks |
|---|---|
| Vec | Source vector |
VectorAbs(const VectorRegister4Double &)
| Name | VectorAbs |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include Path | #include "Math/UnrealMathFPU.h" |
VectorRegister4Double VectorAbs
(
const VectorRegister4Double & Vec
)