Navigation
Unreal Engine C++ API Reference > Runtime > Core > Unix > FUnixPlatformMemory > FUnixSharedMemoryRegion
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMemory.h |
Include | #include "Unix/UnixPlatformMemory.h" |
bool NeedsToUnlinkRegion&40;&41; const
Remarks
Returns true if we need to unlink this region on destruction (no other process will be able to access it)