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Unreal Engine C++ API Reference > Runtime > Core > Unix > FUnixPlatformFile
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Unix/UnixPlatformFile.h |
Include | #include "Unix/UnixPlatformFile.h" |
Source | /Engine/Source/Runtime/Core/Private/Unix/UnixPlatformFile.cpp |
virtual FString NormalizeFilename
&40;
const TCHAR &42; Filename,
bool bIsForWriting
&41;
Remarks
Unix File I/O implementation