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Unreal Engine C++ API Reference > Runtime > Core > Unix > FRunnableThreadUnix
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Unix/UnixPlatformRunnableThread.h |
Include | #include "Unix/UnixPlatformRunnableThread.h" |
Source | /Engine/Source/Runtime/Core/Private/Unix/UnixPlatformRunnableThread.cpp |
virtual void PostRun&40;&41;
Remarks
Allows a platform subclass to teardown anything needed on the thread after running the Run function