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Unreal Engine C++ API Reference > Runtime > Core > UObject > TWeakObjectPtr
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h |
Include | #include "UObject/WeakObjectPtrTemplates.h" |
operator bool() const
Remarks
This is explicitly not added to avoid resolving weak pointers too often - use Get() once in a function.