Navigation
Unreal Engine C++ API Reference > Runtime > Core > UObject > TStrongObjectPtr > operator=
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/UObject/StrongObjectPtrTemplates.h |
Include | #include "UObject/StrongObjectPtrTemplates.h" |
template<typename OtherObjectType, typename OtherReferencerNameProvider, std::enable_if_t<(std::is_convertible_v< OtherObjectType *, ObjectType * >), int >>
TStrongObjectPtr & operator=
(
const TStrongObjectPtr < OtherObjectType, OtherReferencerNameProvider > & InOther
)