Navigation
Unreal Engine C++ API Reference > Runtime > Core > UObject > TMulticastScriptDelegate
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/UObject/ScriptDelegates.h |
Include | #include "UObject/ScriptDelegates.h" |
void CompactInvocationList&40;&41; const
Remarks
Cleans up any delegates in our invocation list that have expired (performance is O(N))