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Unreal Engine C++ API Reference > Runtime > Core > UObject
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
Include | #include "UObject/NameTypes.h" |
Syntax
template<>
struct TIsPODType< FName >
Remarks
FNames act like PODs.
Constants
Name | Description |
---|---|
Value |