BeforeCustomVersionWasAdded |
Before any version changes were made. |
PerShapeData |
Adding PerShapeData to serialization. |
SerializeGTGeometryParticles |
Add serialization from handle back to particle. |
GroomWithDescription |
Groom serialization with hair description as bulk data. |
GroomWithImportSettings |
Groom serialization with import option. |
TriangleMeshHasVertexIndexMap |
TriangleMesh has map from source vertex index to internal vertex index for per-poly collisoin. |
VariableConvexStructureData |
Chaos Convex StructureData supports different index sizes based on num verts/planes. |
AddCCDEnableFlag |
Add the ability to enable or disable Continuous Collision Detection. |
ChaosClothAddWeightedValue |
Added the weighted value property type to store the cloths weight maps' low/high ranges. |
ConvexUsesVerticesArray |
Chaos FConvex uses array of FVec3s for vertices instead of particles. |
ChaosClothAddfictitiousforces |
Add centrifugal forces for cloth. |
ChaosClothAddTetherStiffnessWeightMap |
Added the Long Range Attachment stiffness weight map. |
ChaosClothFixLODTransitionMaps |
Fix corrupted LOD transition maps. |
ChaosConvexUsesHalfEdges |
Convex structure data is now an index-based half-edge structure. |
ChaosConvexHasUniqueEdgeSet |
Convex structure data has a list of unique edges (half of the half edges) |
GeometryCollectionUserDefinedCollisionShapes |
Chaos FGeometryCollectionObject user defined collision shapes support. |
ChaosKinematicTargetRemoveScale |
Chaos Remove scale from TKinematicTarget object. |
AddCollisionConstraintFlag |
Chaos Added support for per-object collision constraint flag. |
AddDisabledFlag |
Expose particle Disabled flag to the game thread. |
AddChaosMaxLinearAngularSpeed |
Added max linear and angular speed to Chaos bodies. |
GeometryCollectionConvexDefaults |
Add convex geometry to older collections that did not have any |
VersionPlusOne |
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LatestVersion |
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