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Unreal Engine C++ API Reference > Runtime > Core > UObject > FNameEntry > StoreName
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
Include | #include "UObject/NameTypes.h" |
Source | /Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
void StoreName
&40;
const WIDECHAR &42; InName,
uint32 Len
&41;