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Unreal Engine C++ API Reference > Runtime > Core > UObject > FName
Type | Name | Description | |
---|---|---|---|
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bool | IsValidXName
(
FText& OutReason, |
Takes an FName and checks to see that it follows the rules that Unreal requires. |
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bool | IsValidXName
(
const FString& InInvalidChars, |
Checks to see that a FName follows the rules that Unreal requires. |
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bool | IsValidXName
(
const FName InName, |
Checks to see that a given name-like string follows the rules that Unreal requires. |
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bool | IsValidXName
(
const TCHAR* InName, |
Checks to see that a given name-like string follows the rules that Unreal requires. |
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bool | IsValidXName
(
const FString& InName, |
Checks to see that a given name-like string follows the rules that Unreal requires. |
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bool | IsValidXName
(
const FStringView& InName, |
Checks to see that a given name-like string follows the rules that Unreal requires. |