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Unreal Engine C++ API Reference > Runtime > Core > UObject > FLoadTimesObjectVersion
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/UObject/LoadTimesObjectVersion.h |
Include | #include "UObject/LoadTimesObjectVersion.h" |
Syntax
enum Type
&123;
BeforeCustomVersionWasAdded = 0,
UncompressedReflectionCapturesForCookedBuilds,
VersionPlusOne,
LatestVersion = VersionPlusOne - 1,
&125;
Values
Name | Description |
---|---|
BeforeCustomVersionWasAdded | Before any version changes were made. |
UncompressedReflectionCapturesForCookedBuilds | Allows uncompressed reflection captures for cooked builds. |
VersionPlusOne | -- |
LatestVersion |