BeforeCustomVersionWasAdded |
Before any version changes were made. |
DisableLevelset_v14_10 |
Custom 14.10 File Object Version. |
ChaosClothAddTethersToCachedData |
Add the long range attachment tethers to the cloth asset to avoid a large hitch during the cloth's initialization. |
ChaosKinematicTargetRemoveScale |
Chaos::TKinematicTarget no longer stores a full transform, only position/rotation. |
ActorComponentUCSModifiedPropertiesSparseStorage |
Move UCSModifiedProperties out of ActorComponent and in to sparse storage. |
FixupNaniteLandscapeMeshes |
Fixup Nanite meshes which were using the wrong material and didn't have proper UVs : |
RemoveUselessLandscapeMeshesCookedCollisionData |
Remove any cooked collision data from nanite landscape / editor spline meshes since collisions are not needed there : |
SerializeAnimCurveCompressionCodecGuidOnCook |
Serialize out UAnimCurveCompressionCodec::InstanceGUID to maintain deterministic DDC key generation in cooked-editor. |
FixNaniteLandscapeMeshNames |
Fix the Nanite landscape mesh being reused because of a bad name. |
LandscapeSharedPropertiesEnforcement |
Fixup and synchronize shared properties modified before the synchronicity enforcement. |
WorldPartitionRuntimeCellGuidWithCellSize |
Include the cell size when computing the cell guid. |
NaniteMaterialOverrideUsesEditorOnly |
Enable SkipOnlyEditorOnly style cooking of NaniteOverrideMaterial. |
VersionPlusOne |
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LatestVersion |
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