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Unreal Engine C++ API Reference > Runtime > Core > UObject
References
|
|
Module |
Core |
Header |
/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.h |
Include |
#include "UObject/UnrealNames.h" |
Syntax
enum EName
{
__pragma =(push_macro("TRUE")) __pragma(push_macro("FALSE")) None = 0,
ByteProperty = 1,
IntProperty = 2,
BoolProperty = 3,
FloatProperty = 4,
ObjectProperty = 5,
NameProperty = 6,
DelegateProperty = 7,
DoubleProperty = 8,
ArrayProperty = 9,
StructProperty = 10,
VectorProperty = 11,
RotatorProperty = 12,
StrProperty = 13,
TextProperty = 14,
InterfaceProperty = 15,
MulticastDelegateProperty = 16,
LazyObjectProperty = 18,
SoftObjectProperty = 19,
Int64Property = 20,
Int32Property = 21,
Int16Property = 22,
Int8Property = 23,
UInt64Property = 24,
UInt32Property = 25,
UInt16Property = 26,
MapProperty = 28,
SetProperty = 29,
Core = 30,
Engine = 31,
Editor = 32,
CoreUObject = 33,
EnumProperty = 34,
OptionalProperty = 35,
Utf8StrProperty = 36,
AnsiStrProperty = 37,
Cylinder = 50,
BoxSphereBounds = 51,
Sphere = 52,
Box = 53,
Vector2D = 54,
IntRect = 55,
IntPoint = 56,
Vector4 = 57,
Name = 58,
Vector = 59,
Rotator = 60,
SHVector = 61,
Color = 62,
Plane = 63,
Matrix = 64,
LinearColor = 65,
AdvanceFrame = 66,
Pointer = 67,
Double = 68,
Quat = 69,
Self = 70,
Transform = 71,
Vector3f = 72,
Vector3d = 73,
Plane4f = 74,
Plane4d = 75,
Matrix44f = 76,
Matrix44d = 77,
Quat4f = 78,
Quat4d = 79,
Transform3f = 80,
Transform3d = 81,
Box3f = 82,
Box3d = 83,
BoxSphereBounds3f = 84,
BoxSphereBounds3d = 85,
Vector4f = 86,
Vector4d = 87,
Rotator3f = 88,
Rotator3d = 89,
Vector2f = 90,
Vector2d = 91,
Box2D = 92,
Box2f = 93,
Box2d = 94,
IntVector = 95,
IntVector4 = 96,
UintVector = 97,
UintVector4 = 98,
Object = 100,
Camera = 101,
Actor = 102,
ObjectRedirector = 103,
ObjectArchetype = 104,
Class = 105,
ScriptStruct = 106,
Function = 107,
Pawn = 108,
Int32Vector = 150,
Int64Vector = 151,
Uint32Vector = 152,
Uint64Vector = 153,
Int32Vector4 = 154,
Int64Vector4 = 155,
Uint32Vector4 = 156,
Uint64Vector4 = 157,
IntVector2 = 158,
Int32Vector2 = 159,
Int64Vector2 = 160,
UintVector2 = 161,
Uint32Vector2 = 162,
Uint64Vector2 = 163,
UintPoint = 164,
Int32Point = 165,
Int64Point = 166,
Uint32Point = 167,
Uint64Point = 168,
Ray = 169,
Ray3f = 170,
Ray3d = 171,
Sphere3f = 172,
Sphere3d = 173,
State = 200,
TRUE = 201,
FALSE = 202,
Enum = 203,
Default = 204,
Skip = 205,
Input = 206,
Package = 207,
Groups = 208,
Interface = 209,
Components = 210,
Global = 211,
Super = 212,
Outer = 213,
Map = 214,
Role = 215,
RemoteRole = 216,
PersistentLevel = 217,
TheWorld = 218,
PackageMetaData = 219,
InitialState = 220,
Game = 221,
SelectionColor = 222,
UI = 223,
ExecuteUbergraph = 224,
DeviceID = 225,
RootStat = 226,
MoveActor = 227,
All = 230,
MeshEmitterVertexColor = 231,
TextureOffsetParameter = 232,
TextureScaleParameter = 233,
ImpactVel = 234,
SlideVel = 235,
TextureOffset1Parameter = 236,
MeshEmitterDynamicParameter = 237,
ExpressionInput = 238,
Untitled = 239,
Timer = 240,
Team = 241,
Low = 242,
High = 243,
NetworkGUID = 244,
GameThread = 245,
RenderThread = 246,
OtherChildren = 247,
Location = 248,
Rotation = 249,
BSP = 250,
EditorSettings = 251,
AudioThread = 252,
ID = 253,
UserDefinedEnum = 254,
Control = 255,
Voice = 256,
Zlib = 257,
Gzip = 258,
LZ4 = 259,
Mobile = 260,
Oodle = 261,
TrashedPackage = 262,
DGram = 280,
Stream = 281,
GameNetDriver = 282,
PendingNetDriver = 283,
BeaconNetDriver = 284,
FlushNetDormancy = 285,
DemoNetDriver = 286,
GameSession = 287,
PartySession = 288,
GamePort = 289,
BeaconPort = 290,
MeshPort = 291,
MeshNetDriver = 292,
LiveStreamVoice = 293,
LiveStreamAnimation = 294,
DataStream = 295,
Linear = 300,
Point = 301,
Aniso = 302,
LightMapResolution = 303,
UnGrouped = 311,
VoiceChat = 312,
Playing = 320,
Spectating = 322,
Inactive = 325,
PerfWarning = 350,
Info = 351,
Init = 352,
Exit = 353,
Cmd = 354,
Warning = 355,
Error = 356,
FontCharacter = 400,
InitChild2StartBone = 401,
SoundCueLocalized = 402,
SoundCue = 403,
RawDistributionFloat = 404,
RawDistributionVector = 405,
InterpCurveFloat = 406,
InterpCurveVector2D = 407,
InterpCurveVector = 408,
InterpCurveTwoVectors = 409,
InterpCurveQuat = 410,
FrameRate = 411,
AI = 450,
NavMesh = 451,
PerformanceCapture = 500,
EditorLayout = 600,
EditorKeyBindings = 601,
GameUserSettings = 602,
Filename = 700,
Lerp = 701,
Root = 702,
__pragma =(pop_macro("TRUE")) __pragma(pop_macro("FALSE")) # 18 "D:/Perforce/UE5LicenseeTestBASE/Release-UE-5.5/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.h" 2 MaxHardcodedNameIndex,
}
Values
Name |
Description |
__pragma |
Include all the hard-coded names. |
ByteProperty |
Class property types (name indices are significant for serialization). |
IntProperty |
|
BoolProperty |
|
FloatProperty |
|
ObjectProperty |
|
NameProperty |
|
DelegateProperty |
|
DoubleProperty |
|
ArrayProperty |
|
StructProperty |
|
VectorProperty |
|
RotatorProperty |
|
StrProperty |
|
TextProperty |
|
InterfaceProperty |
|
MulticastDelegateProperty |
|
LazyObjectProperty |
REGISTER_NAME(17,Available) |
SoftObjectProperty |
|
Int64Property |
|
Int32Property |
|
Int16Property |
|
Int8Property |
|
UInt64Property |
|
UInt32Property |
|
UInt16Property |
|
MapProperty |
REGISTER_NAME(27,Available) |
SetProperty |
|
Core |
Special packages. |
Engine |
|
Editor |
|
CoreUObject |
|
EnumProperty |
More class properties. |
OptionalProperty |
|
Utf8StrProperty |
|
AnsiStrProperty |
|
Cylinder |
Special types. |
BoxSphereBounds |
|
Sphere |
|
Box |
|
Vector2D |
|
IntRect |
|
IntPoint |
|
Vector4 |
|
Name |
|
Vector |
|
Rotator |
|
SHVector |
|
Color |
|
Plane |
|
Matrix |
|
LinearColor |
|
AdvanceFrame |
|
Pointer |
|
Double |
|
Quat |
|
Self |
|
Transform |
|
Vector3f |
|
Vector3d |
|
Plane4f |
|
Plane4d |
|
Matrix44f |
|
Matrix44d |
|
Quat4f |
|
Quat4d |
|
Transform3f |
|
Transform3d |
|
Box3f |
|
Box3d |
|
BoxSphereBounds3f |
|
BoxSphereBounds3d |
|
Vector4f |
|
Vector4d |
|
Rotator3f |
|
Rotator3d |
|
Vector2f |
|
Vector2d |
|
Box2D |
|
Box2f |
|
Box2d |
|
IntVector |
|
IntVector4 |
|
UintVector |
|
UintVector4 |
|
Object |
Object class names. |
Camera |
|
Actor |
|
ObjectRedirector |
|
ObjectArchetype |
|
Class |
|
ScriptStruct |
|
Function |
|
Pawn |
|
Int32Vector |
Special types continued. |
Int64Vector |
|
Uint32Vector |
|
Uint64Vector |
|
Int32Vector4 |
|
Int64Vector4 |
|
Uint32Vector4 |
|
Uint64Vector4 |
|
IntVector2 |
|
Int32Vector2 |
|
Int64Vector2 |
|
UintVector2 |
|
Uint32Vector2 |
|
Uint64Vector2 |
|
UintPoint |
|
Int32Point |
|
Int64Point |
|
Uint32Point |
|
Uint64Point |
|
Ray |
|
Ray3f |
|
Ray3d |
|
Sphere3f |
|
Sphere3d |
|
State |
Misc. |
TRUE |
|
FALSE |
|
Enum |
|
Default |
|
Skip |
|
Input |
|
Package |
|
Groups |
|
Interface |
|
Components |
|
Global |
|
Super |
|
Outer |
|
Map |
|
Role |
|
RemoteRole |
|
PersistentLevel |
|
TheWorld |
|
PackageMetaData |
|
InitialState |
|
Game |
|
SelectionColor |
|
UI |
|
ExecuteUbergraph |
|
DeviceID |
|
RootStat |
|
MoveActor |
|
All |
|
MeshEmitterVertexColor |
|
TextureOffsetParameter |
|
TextureScaleParameter |
|
ImpactVel |
|
SlideVel |
|
TextureOffset1Parameter |
|
MeshEmitterDynamicParameter |
|
ExpressionInput |
|
Untitled |
|
Timer |
|
Team |
|
Low |
|
High |
|
NetworkGUID |
|
GameThread |
|
RenderThread |
|
OtherChildren |
|
Location |
|
Rotation |
|
BSP |
|
EditorSettings |
|
AudioThread |
|
ID |
|
UserDefinedEnum |
|
Control |
|
Voice |
|
Zlib |
|
Gzip |
|
LZ4 |
|
Mobile |
|
Oodle |
|
TrashedPackage |
|
DGram |
Online. |
Stream |
|
GameNetDriver |
|
PendingNetDriver |
|
BeaconNetDriver |
|
FlushNetDormancy |
|
DemoNetDriver |
|
GameSession |
|
PartySession |
|
GamePort |
|
BeaconPort |
|
MeshPort |
|
MeshNetDriver |
|
LiveStreamVoice |
|
LiveStreamAnimation |
|
DataStream |
|
Linear |
Texture settings. |
Point |
|
Aniso |
|
LightMapResolution |
|
UnGrouped |
Sound. REGISTER_NAME(310,) |
VoiceChat |
|
Playing |
Optimized replication. |
Spectating |
|
Inactive |
|
PerfWarning |
Log messages. |
Info |
|
Init |
|
Exit |
|
Cmd |
|
Warning |
|
Error |
|
FontCharacter |
File format backwards-compatibility. |
InitChild2StartBone |
|
SoundCueLocalized |
|
SoundCue |
|
RawDistributionFloat |
|
RawDistributionVector |
|
InterpCurveFloat |
|
InterpCurveVector2D |
|
InterpCurveVector |
|
InterpCurveTwoVectors |
|
InterpCurveQuat |
|
FrameRate |
|
AI |
|
NavMesh |
|
PerformanceCapture |
|
EditorLayout |
Special config names - not required to be consistent for network replication. |
EditorKeyBindings |
|
GameUserSettings |
|
Filename |
Commonly multicased names - defined globally to prevent non-determinism in package name tables. |
Lerp |
|
Root |
|
__pragma |
Restore any macros suppressed at the top of this file. |