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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Virtualization/VirtualizationTypes.h | |||
| Virtualization/VirtualizationTypes.h | |||
| Virtualization/VirtualizationTypes.h | |||
| Virtualization/VirtualizationTypes.h |
UE::Virtualization::operator|(EPayloadFilterReason, EPayloadFilterReason)
| Name | UE::Virtualization::operator| |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Virtualization/VirtualizationTypes.h |
| Include Path | #include "Virtualization/VirtualizationTypes.h" |
namespace UE
{
namespace Virtualization
{
EPayloadFilterReason UE::Virtualization::operator|
(
EPayloadFilterReason Lhs,
EPayloadFilterReason Rhs
)
}
}
UE::Virtualization::operator|(EVirtualizationOptions, EVirtualizationOptions)
| Name | UE::Virtualization::operator| |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Virtualization/VirtualizationTypes.h |
| Include Path | #include "Virtualization/VirtualizationTypes.h" |
namespace UE
{
namespace Virtualization
{
EVirtualizationOptions UE::Virtualization::operator|
(
EVirtualizationOptions Lhs,
EVirtualizationOptions Rhs
)
}
}
UE::Virtualization::operator|(ERehydrationOptions, ERehydrationOptions)
| Name | UE::Virtualization::operator| |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Virtualization/VirtualizationTypes.h |
| Include Path | #include "Virtualization/VirtualizationTypes.h" |
namespace UE
{
namespace Virtualization
{
ERehydrationOptions UE::Virtualization::operator|
(
ERehydrationOptions Lhs,
ERehydrationOptions Rhs
)
}
}
UE::Virtualization::operator|(EInitializationFlags, EInitializationFlags)
| Name | UE::Virtualization::operator| |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Virtualization/VirtualizationTypes.h |
| Include Path | #include "Virtualization/VirtualizationTypes.h" |
namespace UE
{
namespace Virtualization
{
EInitializationFlags UE::Virtualization::operator|
(
EInitializationFlags Lhs,
EInitializationFlags Rhs
)
}
}