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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Private::TUpperCase< ANSICHAR > UE::String::UpperCase
(
FAnsiStringView Input |
Convert the string to uppercase when appended to a string builder. | String/CaseConversion.h | |
Private::TUpperCase< UTF8CHAR > UE::String::UpperCase
(
FUtf8StringView Input |
String/CaseConversion.h | ||
Private::TUpperCase< WIDECHAR > UE::String::UpperCase
(
FWideStringView Input |
String/CaseConversion.h |
UE::String::UpperCase(FAnsiStringView)
Description
Convert the string to uppercase when appended to a string builder.
Only ASCII characters will be converted, similar to CRT to[w]upper() with the standard C locale. Builder<
| Name | UE::String::UpperCase |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/String/CaseConversion.h |
| Include Path | #include "String/CaseConversion.h" |
namespace UE
{
namespace String
{
Private::TUpperCase < ANSICHAR > UE::String::UpperCase
(
FAnsiStringView Input
)
}
}
An anonymous object to append to a string builder.
Parameters
| Name | Remarks |
|---|---|
| Input | The string to convert to uppercase. |
UE::String::UpperCase(FUtf8StringView)
| Name | UE::String::UpperCase |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/String/CaseConversion.h |
| Include Path | #include "String/CaseConversion.h" |
namespace UE
{
namespace String
{
Private::TUpperCase < UTF8CHAR > UE::String::UpperCase
(
FUtf8StringView Input
)
}
}
UE::String::UpperCase(FWideStringView)
| Name | UE::String::UpperCase |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/String/CaseConversion.h |
| Include Path | #include "String/CaseConversion.h" |
namespace UE
{
namespace String
{
Private::TUpperCase < WIDECHAR > UE::String::UpperCase
(
FWideStringView Input
)
}
}