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Unreal Engine C++ API Reference > Runtime > Core
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/PixelFormat.h |
Include | #include "PixelFormat.h" |
namespace UE
{
namespace PixelFormat
{
bool UE::PixelFormat::HasCapabilities
(
EPixelFormat InFormat,
EPixelFormatCapabilities InCapabilities
)
}
}