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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
OutIntType UE::LWC::FloatToIntCastChecked
(
InFloatType FloatValue |
Generic float type to int type, to enable specializations below. | Math/UnrealMathUtility.h | |
int32 UE::LWC::FloatToIntCastChecked
(
float FloatValue |
Float->int32 | Math/UnrealMathUtility.h | |
int64 UE::LWC::FloatToIntCastChecked
(
float FloatValue |
Float->int64 | Math/UnrealMathUtility.h | |
int32 UE::LWC::FloatToIntCastChecked
(
double FloatValue |
Double->int32 | Math/UnrealMathUtility.h | |
int64 UE::LWC::FloatToIntCastChecked
(
double FloatValue |
Double->int64 | Math/UnrealMathUtility.h |
UE::LWC::FloatToIntCastChecked(InFloatType)
Description
Floating point to integer conversions
| Name | UE::LWC::FloatToIntCastChecked |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
namespace UE
{
namespace LWC
{
template<UE::CIntegral OutIntType, UE::CFloatingPoint InFloatType>
OutIntType UE::LWC::FloatToIntCastChecked
(
InFloatType FloatValue
)
}
}
UE::LWC::FloatToIntCastChecked(float)
Description
Float->int32
| Name | UE::LWC::FloatToIntCastChecked |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
namespace UE
{
namespace LWC
{
template<>
int32 UE::LWC::FloatToIntCastChecked
(
float FloatValue
)
}
}
UE::LWC::FloatToIntCastChecked(float)
Description
Float->int64
| Name | UE::LWC::FloatToIntCastChecked |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
namespace UE
{
namespace LWC
{
template<>
int64 UE::LWC::FloatToIntCastChecked
(
float FloatValue
)
}
}
UE::LWC::FloatToIntCastChecked(double)
Description
Double->int32
| Name | UE::LWC::FloatToIntCastChecked |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
namespace UE
{
namespace LWC
{
template<>
int32 UE::LWC::FloatToIntCastChecked
(
double FloatValue
)
}
}
UE::LWC::FloatToIntCastChecked(double)
Description
Double->int64
| Name | UE::LWC::FloatToIntCastChecked |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
namespace UE
{
namespace LWC
{
template<>
int64 UE::LWC::FloatToIntCastChecked
(
double FloatValue
)
}
}