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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
decltype(Container.GetData()) UE::Core::Private::GetDataImpl
(
T&& Container |
Templates/UnrealTemplate.h | ||
auto UE::Core::Private::GetDataImpl
(
T&& Container |
Templates/UnrealTemplate.h |
UE::Core::Private::GetDataImpl(T &&)
| Name | UE::Core::Private::GetDataImpl |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
| Include Path | #include "Templates/UnrealTemplate.h" |
namespace UE
{
namespace Core
{
namespace Private
{
template<typename T>
decltype(Container.GetData()) UE::Core::Private::GetDataImpl
(
T && Container
)
}
}
}
UE::Core::Private::GetDataImpl(T &&)
| Name | UE::Core::Private::GetDataImpl |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
| Include Path | #include "Templates/UnrealTemplate.h" |
namespace UE
{
namespace Core
{
namespace Private
{
template<typename T, std::enable_if_t<(std::is_pointer_v< decltype(+std::declval< T >())>), int >>
auto UE::Core::Private::GetDataImpl
(
T && Container
)
}
}
}