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Unreal Engine C++ API Reference > Runtime > Core > Traits
Inheritance Hierarchy
- TImpl
- TElementType
- TElementType< volatile T >
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Traits/ElementType.h |
Include | #include "Traits/ElementType.h" |
Syntax
template<typename T>
struct TElementType< volatile T > : public TElementType< T >