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Unreal Engine C++ API Reference > Runtime > Core > Templates > TWeakPtr > operator=
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Templates/SharedPointer.h |
Include | #include "Templates/SharedPointer.h" |
template<typename OtherType, std::enable_if_t<(std::is_convertible_v< OtherType *, ObjectType * >), int >>
TWeakPtr & operator=
(
TWeakPtr < OtherType, Mode > && InWeakPtr
)