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Unreal Engine C++ API Reference > Runtime > Core > Templates > TWeakPtr > TWeakPtr
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Templates/SharedPointer.h |
Include | #include "Templates/SharedPointer.h" |
template<typename OtherType>
TWeakPtr
(
TWeakPtr < OtherType, Mode > const & InWeakPtr,
SharedPointerInternals::FStaticCastTag
)
Remarks
Special constructor used internally to statically cast one weak pointer type to another. You should never call this constructor directly. Instead, use the StaticCastWeakPtr() function. This constructor creates a weak pointer as a weak reference to an existing weak pointer after statically casting that pointer's object. This constructor is needed for static casts.
Parameters
Name | Description |
---|---|
InWeakPtr | The weak pointer whose object we should create an additional reference to |