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Unreal Engine C++ API Reference > Runtime > Core > Templates > TUniquePtr< T[], Deleter >
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Templates/UniquePtr.h |
Include | #include "Templates/UniquePtr.h" |
operator bool&40;&41; const
Remarks
Operator bool true if the TUniquePtr currently owns an array, false otherwise.