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Unreal Engine C++ API Reference > Runtime > Core > Templates > TUniqueObj > operator=
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Templates/UniqueObj.h |
Include | #include "Templates/UniqueObj.h" |
TUniqueObj & operator&61;
&40;
TUniqueObj && other
&41;
Remarks
Move-assignment is implemented as swapping the internal pointer.