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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Templates > API/Runtime/Core/Templates/TIsDerivedFrom > API/Runtime/Core/Templates/TIsDerivedFrom/Test
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
Include | #include "Templates/UnrealTypeTraits.h" |
static No & Test
&40;
...
&41;
Remarks
Overloading Test() s.t. only calling it with something that is a BaseType (or inherited from the BaseType) will return a Yes.