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Unreal Engine C++ API Reference > Runtime > Core > Templates
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
Include | #include "Templates/UnrealTypeTraits.h" |
Syntax
template<typename T>
struct TIsBitwiseConstructible< const T , T >
Remarks
Const pointers can be bitwise constructed from non-const pointers. This is not true for pointer conversions in general, e.g. where an offset may need to be applied in the case of multiple inheritance, but there is no way of detecting that at compile-time.
Constants
Name | Description |
---|---|
Value | Constructing a const T is the same as constructing a T. |