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Unreal Engine C++ API Reference > Runtime > Core > Tasks > FTaskHandle
Type | Name | Description | |
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void | Launch
(
const TCHAR* DebugName, |
Launches a task for asynchronous execution |
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void | Launch
(
const TCHAR* DebugName, |
Launches a task for asynchronous execution, with prerequisites that must be completed before the task is scheduled |