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Unreal Engine C++ API Reference > Runtime > Core > Tasks > FTaskBase > BusyWait
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Tasks/TaskPrivate.h |
Include | #include "Tasks/TaskPrivate.h" |
template<typename ConditionType>
bool BusyWait
&40;
ConditionType && Condition
&41;
Remarks
Waits until the task is completed or the condition returns true, while executing other tasks