Navigation
API > API/Runtime > API/Runtime/Core
Used to read/write a bit in the static array as a bool.
| Name | TStaticBitReference |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/StaticBitArray.h |
| Include Path | #include "Containers/StaticBitArray.h" |
Syntax
template<typename T>
class TStaticBitReference
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TStaticBitReference
(
T& InData, |
Containers/StaticBitArray.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | T & | Containers/StaticBitArray.h | ||
| Mask | T | Containers/StaticBitArray.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Containers/StaticBitArray.h | ||
void operator=
(
const bool NewValue |
Containers/StaticBitArray.h |