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RAII-style scope locking of a synchronisation primitive MutexType_ is required to implement ReadLock_ and `ReadUnlock_ methods Example: { TReadScopeLock
| Name | TReadScopeLock |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ScopeRWLock.h |
| Include Path | #include "Misc/ScopeRWLock.h" |
Syntax
template<typename MutexType>
class TReadScopeLock
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TReadScopeLock
(
TReadScopeLock&& |
Misc/ScopeRWLock.h | ||
TReadScopeLock
(
const TReadScopeLock& |
Misc/ScopeRWLock.h | ||
TReadScopeLock
(
MutexType& InMutex |
Misc/ScopeRWLock.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~TReadScopeLock() |
Misc/ScopeRWLock.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mutex | MutexType * | Misc/ScopeRWLock.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ReadUnlock() |
Misc/ScopeRWLock.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TReadScopeLock & operator=
(
const TReadScopeLock& |
Misc/ScopeRWLock.h | ||
TReadScopeLock & operator=
(
TReadScopeLock&& |
Misc/ScopeRWLock.h |