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API > API/Runtime > API/Runtime/Core
| |
|
| Name |
TMoveSupportTraitsBase |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include Path |
#include "Templates/UnrealTypeTraits.h" |
Syntax
template<typename T, typename U>
struct TMoveSupportTraitsBase
Derived Classes
Struct Specializations
Typedefs
| Name |
Type |
Remarks |
Include Path |
| Copy |
U |
Param type is not an const lvalue reference, which means it's pass-by-value, so we should just provide a single type for copying. |
Templates/UnrealTypeTraits.h |