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API > API/Runtime > API/Runtime/Core
| Name | TMoveSupportTraitsBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include Path | #include "Templates/UnrealTypeTraits.h" |
Syntax
template<typename T, typename U>
struct TMoveSupportTraitsBase
Derived Classes
Struct Specializations
| Name | Remarks |
|---|---|
| TMoveSupportTraitsBase< T, const T & > |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Copy | U | Param type is not an const lvalue reference, which means it's pass-by-value, so we should just provide a single type for copying. | Templates/UnrealTypeTraits.h |