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Mirrors a point about an arbitrary plane
| Name | TMirrorMatrix |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Math/MirrorMatrix.h |
| Include Path | #include "Math/MirrorMatrix.h" |
Syntax
template<typename T>
struct TMirrorMatrix : public UE::Math::TMatrix< T >
Inheritance Hierarchy
- TMatrix → TMirrorMatrix
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TMirrorMatrix
(
const TPlane< T >& Plane |
Constructor. Updated for the fact that our FPlane uses Ax+By+Cz=D. | Math/MirrorMatrix.h | |
TMirrorMatrix
(
const TMirrorMatrix< FArg >& From |
Conversion to other type. | Math/MirrorMatrix.h |