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API > API/Runtime > API/Runtime/Core
| Name | TMemoryImageObject |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImage.h |
| Include Path | #include "Serialization/MemoryImage.h" |
Syntax
template<typename T>
struct TMemoryImageObject
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization/MemoryImage.h | |||
TMemoryImageObject
(
TOther* InObject |
Serialization/MemoryImage.h | ||
TMemoryImageObject
(
const TMemoryImageObject< TOther >& Rhs |
Serialization/MemoryImage.h | ||
TMemoryImageObject
(
const FTypeLayoutDesc& InTypeDesc, |
Serialization/MemoryImage.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrozenSize | uint32 | Serialization/MemoryImage.h | ||
| Object | T * | Serialization/MemoryImage.h | ||
| TypeDesc | const FTypeLayoutDesc * | Serialization/MemoryImage.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Destroy
(
const FPointerTableBase* PointerTable |
Serialization/MemoryImage.h | ||
bool Freeze
(
FPointerTableBase* PointerTable |
Returns true if the frozen/unfrozen state of the object was changed. | Serialization/MemoryImage.h | |
bool Unfreeze
(
const FPointerTableBase* PointerTable |
Serialization/MemoryImage.h |