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| Name | TLookAtMatrix |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Math/Matrix.h |
| Include Path | #include "Math/Matrix.h" |
| Source | /Engine/Source/Runtime/Core/Public/Math/Matrix.inl |
Syntax
template<typename T>
struct TLookAtMatrix : public UE::Math::TLookFromMatrix< T >
Inheritance Hierarchy
- TMatrix → TLookFromMatrix → TLookAtMatrix
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TLookAtMatrix
(
const TLookAtMatrix< FArg >& From |
Conversion to other type. | Math/Matrix.h | |
TLookAtMatrix
(
const TVector< T >& EyePosition, |
Creates a view matrix given an eye position, a position to look at, and an up vector. | Math/Matrix.h |