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API > API/Runtime > API/Runtime/Core
| Name | TLocalWorkQueue |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Async/LocalWorkQueue.h |
| Include Path | #include "Async/LocalWorkQueue.h" |
Syntax
template<typename TaskType>
class TLocalWorkQueue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Async/LocalWorkQueue.h | |||
TLocalWorkQueue
(
const TLocalWorkQueue& |
Async/LocalWorkQueue.h | ||
TLocalWorkQueue
(
TaskType* InitialWork, |
Async/LocalWorkQueue.h |
Structs
| Name | Remarks |
|---|---|
| FInternalData |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DoWork | TFunctionRef< void(TaskType *)> * | Async/LocalWorkQueue.h | ||
| InternalData | TRefCountPtr< FInternalData > | Async/LocalWorkQueue.h | ||
| Priority | LowLevelTasks::ETaskPriority | Async/LocalWorkQueue.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddTask
(
TaskType* NewWork |
Async/LocalWorkQueue.h | ||
void AddWorkers
(
uint16 NumWorkers |
Async/LocalWorkQueue.h | ||
void Run
(
TFunctionRef< void(TaskType*)> InDoWork |
Async/LocalWorkQueue.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TLocalWorkQueue & operator=
(
const TLocalWorkQueue& |
Async/LocalWorkQueue.h | ||
TLocalWorkQueue & operator=
(
TLocalWorkQueue&& |
Async/LocalWorkQueue.h |