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Utility class to modify a console variable's value for a certain scope and restore it to its previous value afterwards. Type parameter may be any supported by IConsoleVariable::GetValue, i.e. bool, int32, float, FString.
| Name | TGuardConsoleVariable |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h |
| Include Path | #include "HAL/IConsoleManager.h" |
Syntax
template<typename T>
struct TGuardConsoleVariable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TGuardConsoleVariable
(
const TGuardConsoleVariable& |
HAL/IConsoleManager.h | ||
TGuardConsoleVariable
(
TGuardConsoleVariable&& Right |
HAL/IConsoleManager.h | ||
TGuardConsoleVariable
(
const TCHAR* ConsoleVariableName, |
HAL/IConsoleManager.h | ||
TGuardConsoleVariable
(
IConsoleVariable* ConsoleVariable, |
HAL/IConsoleManager.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~TGuardConsoleVariable() |
HAL/IConsoleManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConsoleVariable | IConsoleVariable * | HAL/IConsoleManager.h | ||
| PreviousValue | T | HAL/IConsoleManager.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TGuardConsoleVariable & operator=
(
const TGuardConsoleVariable& |
HAL/IConsoleManager.h | ||
| HAL/IConsoleManager.h |