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Wrapper to give TRefCountPtr a minimal TSharedRef interface for backwards compatibility with code that was already using FTextDisplayStringRef
| Name | TDisplayStringRef |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/LocalizedTextSourceTypes.h |
| Include Path | #include "Internationalization/LocalizedTextSourceTypes.h" |
Syntax
template<typename ObjectType>
class TDisplayStringRef : public UE::Text::Private::TDisplayStringPtrBase< ObjectType >
Inheritance Hierarchy
- TDisplayStringPtrBase → TDisplayStringRef
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Internationalization/LocalizedTextSourceTypes.h | |||
TDisplayStringRef
(
const TRefCountPtr< FRefCountedDisplayString >& InDisplayStringPtr |
Internationalization/LocalizedTextSourceTypes.h | ||
TDisplayStringRef
(
const TDisplayStringRef< OtherType >& InOther |
Internationalization/LocalizedTextSourceTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ObjectType & Get() |
Internationalization/LocalizedTextSourceTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TDisplayStringRef & operator=
(
const TDisplayStringRef< OtherType >& InOther |
Internationalization/LocalizedTextSourceTypes.h |