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API > API/Runtime > API/Runtime/Core
| Name | TChunkedArrayIterator |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/ChunkedArray.h |
| Include Path | #include "Containers/ChunkedArray.h" |
Syntax
template<typename ChunkType, typename ElementType, uint32 NumElementsPerChunk>
struct TChunkedArrayIterator
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Chunk | ChunkType ** | Containers/ChunkedArray.h | ||
| Count | uint32 | Containers/ChunkedArray.h | ||
| ElementIndex | uint32 | Containers/ChunkedArray.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const TChunkedArrayIterator& Rhs |
Containers/ChunkedArray.h | ||
ElementType & operator*() |
Containers/ChunkedArray.h | ||
void operator++() |
Containers/ChunkedArray.h |