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Base class for call traits. Used to more easily refine portions when specializing
| Name | TCallTraitsBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include Path | #include "Templates/UnrealTypeTraits.h" |
Syntax
template<typename T>
struct TCallTraitsBase
Derived Classes
TCallTraitsBase derived class hierarchy
- TCallTraits
- TCallTraits< TObjectPtr< T > >
- TCallTraits< TScriptInterface< InterfaceType > >
- TCallTraits< TSharedPtr< ObjectType, Mode > >
- TCallTraits< TSharedRef< ObjectType, Mode > >
- TCallTraits< TSoftClassPtr< T > >
- TCallTraits< TSoftObjectPtr< T > >
- TCallTraits< TSubclassOf< T > >
- TCallTraits< TWeakObjectPtr< T > >
- TCallTraits< TWeakPtr< ObjectType, Mode > >
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ConstPointerType | TCallTraitsParamTypeHelper< T, PassByValue >::ConstParamType | Templates/UnrealTypeTraits.h | |
| ConstReference | const T & | Templates/UnrealTypeTraits.h | |
| ParamType | TCallTraitsParamTypeHelper< T, PassByValue >::ParamType | Templates/UnrealTypeTraits.h | |
| Reference | T & | Templates/UnrealTypeTraits.h | |
| ValueType | T | Templates/UnrealTypeTraits.h |