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Unreal Engine C++ API Reference > Runtime > Core > String
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/String/Join.h |
Include | #include "String/Join.h" |
namespace UE
{
namespace String
{
template<typename RangeType, typename ProjectionType, typename DelimiterType, typename QuoteType, typename CharType>
TStringBuilderBase< CharType > & UE&58;&58;String&58;&58;JoinQuotedByTo
&40;
RangeType && Range,
ProjectionType Projection,
DelimiterType && Delimiter,
QuoteType && Quote,
TStringBuilderBase< CharType > & Builder
&41;
}
}
Remarks
Append every element of the range to the builder, separating the elements by the delimiter, and surrounding every element on each side with the given quote. The builder, to allow additional operations to be composed with this one.
Parameters
Name | Description |
---|---|
Range | The range of elements to join and append. |
Projection | The projection to apply to the elements before appending them. |
Delimiter | The delimiter to append as a separator for the elements. |
Quote | The quote to append on both sides of each element. |
Builder | The builder to append to. |