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Unreal Engine C++ API Reference > Runtime > Core > String
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/String/Join.h |
Include | #include "String/Join.h" |
namespace UE
{
namespace String
{
template<typename RangeType, typename ProjectionType, typename DelimiterType>
auto UE&58;&58;String&58;&58;JoinBy
&40;
RangeType && Range,
ProjectionType Projection,
DelimiterType && Delimiter
&41;
}
}
Remarks
Create an object that can be appended to a string builder to append every element of the range to the builder, separating the elements by the delimiter. An anonymous object to append to a string builder.
Parameters
Name | Description |
---|---|
Range | The range of elements to join and append. |
Projection | The projection to apply to the elements before appending them. |
Delimiter | The delimiter to append as a separator for the elements. |