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Unreal Engine C++ API Reference > Runtime > Core > String
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/String/Escape.h |
Include | #include "String/Escape.h" |
namespace UE
{
namespace String
{
Private::FEscape UE&58;&58;String&58;&58;Escape
&40;
FStringView Input
&41;
}
}
Remarks
Escape the string when appended to a string builder.
Example: Builder << String::Escape(Value);