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Unreal Engine C++ API Reference > Runtime > Core > String
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/String/ParseTokens.h |
Include | #include "String/ParseTokens.h" |
Syntax
namespace UE
{
namespace String
{
enum EParseTokensOptions
&123;
None = 0,
IgnoreCase = 1 << 0,
SkipEmpty = 1 << 1,
Trim = 1 << 2,
&125;
}
}
Values
Name | Description |
---|---|
None | Use the default options when parsing tokens. |
IgnoreCase | Ignore case when comparing delimiters against the string. |
SkipEmpty | Skip tokens that are empty or, if trimming, only whitespace. |
Trim | Trim whitespace from each parsed token. |