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Unreal Engine C++ API Reference > Runtime > Core > String
References
|
|
Module |
Core |
Header |
/Engine/Source/Runtime/Core/Public/String/ParseLines.h |
Include |
#include "String/ParseLines.h" |
Syntax
namespace UE
{
namespace String
{
enum EParseLinesOptions
&123;
None = 0,
SkipEmpty = 1 << 0,
Trim = 1 << 1,
&125;
}
}
Values
Name |
Description |
None |
Use the default options when parsing lines. |
SkipEmpty |
Skip lines that are empty or, if trimming, only whitespace. |
Trim |
Trim whitespace from each parsed line. |